State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 io Games on iOS in the US: Q2 2024 Performance

Explore the performance of the top 5 io games on iOS in the United States during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 io Games on iOS in the US: Q2 2024 Performance

During the second quarter of 2024, the top 5 io games on the iOS platform in the United States showcased diverse performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at their trends:

Paper.io 2 from Voodoo saw an interesting fluctuation in its metrics. Revenue initially decreased from $18.1K in early April to around $11.4K by the end of the month. However, it experienced a resurgence in June, peaking at approximately $18.6K. Downloads followed a similar pattern, declining to 60.3K in mid-May before a significant rise, reaching 113K in mid-June. Weekly active users started at 160K in early April, dipped to 128K by mid-May, and then escalated to 176K at the beginning of June.

Snake Clash! by Supercent, Inc. observed a steady increase in revenue starting from late May, peaking at $2.5K in early June. Downloads showed a consistent upward trend, beginning at 76.8K in early April and rising steadily to 111K by the end of June. Weekly active users mirrored this trend, starting at 296K and growing to an impressive 478K by the end of June.

Snake.io - Fun Online Snake from Kooapps had a more modest revenue growth, with early April figures around $243 and rising to $827 by the end of June. Downloads fluctuated but showed an overall increase, starting at 71.9K and reaching 75.7K by mid-June. Weekly active users remained relatively stable, starting at 656K and ending at 683K.

Hole.io, another Voodoo title, displayed a steady revenue increase, starting from $4.7K in early April and reaching approximately $6.5K by mid-June. Downloads surged significantly towards the end of the quarter, growing from 55.7K in early April to 121K by mid-June. Weekly active users also saw a substantial rise, starting at 328K and peaking at 509K in mid-June.

Lastly, slither.io from Lowtech Studios LLC showed no revenue data but had notable download and active user trends. Downloads increased from 36K in early April to 52.7K by mid-June. Weekly active users saw fluctuations with a notable peak at 408K in mid-June, although it ended the quarter at approximately 304K.

These performance insights highlight the dynamic nature of the io games category on iOS in the US. For more detailed analytics and trends, visit Sensor Tower for comprehensive insights.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024